2013-2014 Graduate Catalogue Archived Catalogue
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MIT 517 - Gaming and SimulationCredits: (3)
The course uses a hands-on approach to explore the process of designing games, simulation, and virtual environments for teaching and learning. Students will analyze the design and use of the commercial games and simulations to identify their technical, practical, and pedagogical limitations. A variety of game engine software and various methodologies for building and evaluating game models will be explored. Students will design games and role playing/simulations.
Click here for the Fall 2024 Class Schedule.
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