Mar 11, 2026  
2025-2026 Undergraduate Catalogue 
    
2025-2026 Undergraduate Catalogue

MIT 476  -  Esports and Gaming Capstone


This course requires students to conduct a focused study of a research topic in the practical application of gaming and esports. Students will work under the guidance of one or more faculty members to select a topic, conduct research, and develop a written analysis and oral presentation.

Credit Hours: 3

Course Repeatability: No


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