Mar 11, 2026  
2025-2026 Undergraduate Catalogue 
    
2025-2026 Undergraduate Catalogue

MIT 472  -  Streaming audio and video for Esports and Gaming


Designed to explore the process of streaming audio and video for Esports events and gameplay. This includes identifying hardware, software, and techniques used professionally for streaming gameplay.

Credit Hours: 3

Course Repeatability: Course may not be repeated.


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