May 27, 2024  
2020-2021 Graduate Catalogue 
2020-2021 Graduate Catalogue Archived Catalogue

MIT 572 - Streaming for eSports and Gaming

Course Description: Designed to explore and evaluate the process of streaming audio and video for eSports events and gameplay. This includes identifying hardware, software, and techniques used professionally for streaming gameplay. Learners will create, analyze, and critique streaming audio and video.

Credit Hours: 3

Prerequisite Courses: N/A
Course Repeatability Course may not be repeated


Full-Time Enrollment Equivalent: No
Additional Course Fees: None
Course Attribute: Available through UNC Online

Click here for the Fall 2024 Class Schedule.