May 26, 2024  
2020-2021 Graduate Catalogue 
    
2020-2021 Graduate Catalogue Archived Catalogue

MIT 517 - Gaming and Simulation


Course Description: The course uses a hands-on approach to explore the process of designing games, simulation, and virtual environments for teaching and learning. Students will analyze the design and use of the commercial games and simulations to identify their technical, practical, and pedagogical limitations. A variety of game engine software and various methodologies for building and evaluating game models will be explored. Students will design games and role playing/simulations.

Credit Hours: 3

Corequisite Courses: None
Prerequisite Courses: None
Additional Restrictions/ Requirements: None
Course Repeatability Course may not be repeated


ADDITIONAL COURSE INFORMATION

Equivalent Courses: None
Undergraduate Crosslisting: None
Additional Course Fees: None
Course Attribute: None








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