2020-2021 Graduate Catalogue Archived Catalogue
|
MIT 517 - Gaming and Simulation Course Description: The course uses a hands-on approach to explore the process of designing games, simulation, and virtual environments for teaching and learning. Students will analyze the design and use of the commercial games and simulations to identify their technical, practical, and pedagogical limitations. A variety of game engine software and various methodologies for building and evaluating game models will be explored. Students will design games and role playing/simulations.
Credit Hours: 3
Corequisite Courses: None Prerequisite Courses: None Additional Restrictions/ Requirements: None Course Repeatability Course may not be repeated
ADDITIONAL COURSE INFORMATION
Equivalent Courses: None Undergraduate Crosslisting: None Additional Course Fees: None Course Attribute: None
Click here for the Spring 2025 Class Schedule.
|