Feb 27, 2024  
2020-2021 Graduate Catalogue 
2020-2021 Graduate Catalogue Archived Catalogue

CSC 521 - Computer Gaming

Course Description: Topics related to the design and implementation of computer games are covered, including design, modeling, and animation of meshes for game characters and environments, scene and object representation, graphics pipeline, collision detections, picking, graphics optimization, and other issues such as basic game physics and artificial intelligence for games. Animations are created using advanced 3D software and code modifications to a game engine will be made.

Credit Hours: 3

Corequisite Courses: None
Prerequisite Courses: (ART 320 or CSC 320 or FST 320) and CSC 340 and CSC 370
Additional Restrictions/ Requirements: None
Course Repeatability Course may not be repeated


Equivalent Courses: None
Undergraduate Crosslisting: CSC 421
Additional Course Fees: None
Course Attribute: None

Click here for the Spring 2024 Class Schedule.