2020-2021 Graduate Catalogue Archived Catalogue
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CSC 521 - Computer Gaming Course Description: Topics related to the design and implementation of computer games are covered, including design, modeling, and animation of meshes for game characters and environments, scene and object representation, graphics pipeline, collision detections, picking, graphics optimization, and other issues such as basic game physics and artificial intelligence for games. Animations are created using advanced 3D software and code modifications to a game engine will be made.
Credit Hours: 3
Corequisite Courses: None Prerequisite Courses: (ART 320 or CSC 320 or FST 320) and CSC 340 and CSC 370 Additional Restrictions/ Requirements: None Course Repeatability Course may not be repeated
ADDITIONAL COURSE INFORMATION
Equivalent Courses: None Undergraduate Crosslisting: CSC 421 Additional Course Fees: None Course Attribute: None
Click here for the Fall 2024 Class Schedule.
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