Apr 19, 2024  
2020-2021 Undergraduate Catalogue 
    
2020-2021 Undergraduate Catalogue Archived Catalogue

MIT 472 - Streaming audio and video for eSports and Gaming


Designed to explore the process of streaming audio and video for eSports events and gameplay. This includes identifying hardware, software, and techniques used professionally for streaming gameplay.

Credit Hours: 3

Course Repeatability: Course may not be repeated.



Click here for the Fall 2024 Class Schedule.