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Dec 12, 2024
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2024-2025 Undergraduate Catalogue
Esports Performance and Management
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Return to: Undergraduate Programs A-Z
This 15 credit hour certificate in Esports Performance and Management is designed to meet the needs of those who are interested in improving their knowledge and skills of leadership, coaching and mentorship, creating esports and gaming content and media, incorporating esports and gaming into education, and designing and managing esports programs and events. The certificate program serves undergraduate students who desire to expand their knowledge and skills to have a career in esports and related events.
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Requirements for a Certificate in eSports Performance and Management:
There are two options to complete this certificate:
Option 1 - You can choose to take all 15 credits from MIT Esports Courses which includes MIT 470, 472, 473, 476, 498
Option 2 - MIT Esports Core of 9 credits: MIT 470, 472, 473 and then 6 credits outside esports in the courses approved below. - MIT 470 - Introduction to Gaming and Esports Credit Hours: 3
- MIT 472 - Streaming audio and video for Esports and Gaming Credit Hours: 3
- MIT 473 - Esports Media and Content Credit Hours: 3
- MIT 498 - Esports Performance and Practice Internship Credit Hours: 3
- MIT 476 - Esports and Gaming Capstone Credit Hours: 3
Choose 6 credits from the following: Credits / Units: 6 - COM 280 - Introduction to Digital Media Production Credit Hours: 3
- COM 355 - Rhetorical Analysis Credit Hours: 3
- COM 380 - Field Video Production I Credit Hours: 3
- COM 382 - Studio Video Production I Credit Hours: 3
- COM 465 - Media and Popular Culture Credit Hours: 3
- EBD 280 - Entrepreneurship for Non-Business Majors Credit Hours: 3
- EBD 281 - Creativity and Innovation Credit Hours: 3
- EBD 301 - Entrepreneurial Finance for Non-Business Majors Credit Hours: 3
- EBD 302 - Managing & Marketing for Entrepreneurs Credit Hours: 3
- MGT 350 - Principles of Management Credit Hours: 3
- MKT 342 - Social Media Marketing Credit Hours: 3
- MKT 345 - Sports & Sponsorship Marketing Credit Hours: 3
- MKT 340 - Principles of Marketing Credit Hours: 3
- REC 270 - Program Planning and Leadership Credit Hours: 3
- REC 380 - Marketing for Tourism, Recreation, and Sport Credit Hours: 3
- REC 381 - Meetings, Expositions, Special Events and Conventions Credit Hours: 3
- REC 391 - Sport, Culture and Society Credit Hours: 3
- REC 393 - Campus Recreation and Sports Administration Credit Hours: 3
- REC 394 - Recreational Sports and Fitness Facility Operations Credit Hours: 3
- REC 396 - Leisure, Health, and Wellbeing Credit Hours: 3
- REC 397 - Collegiate and Professional Sport Management Credit Hours: 3
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Return to: Undergraduate Programs A-Z
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