Dec 07, 2025  
2024-2025 Undergraduate Catalogue 
    
2024-2025 Undergraduate Catalogue Archived Catalogue

CSC 371  -  Game Engine Programming


Coverage of practical concepts related to game engine development.  Topics include collision detection, rigid body motion, physics simulations, animation systems, audio, rendering, and game loop architecture.

Credit Hours: 3

Prerequisite Courses: CSC 231 (with a minimum grade of C) and MAT 162
Course Repeatability: Course may not be repeated.


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