2024-2025 Undergraduate Catalogue Archived Catalogue
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CSC 371 - Game Engine Programming Coverage of practical concepts related to game engine development. Topics include collision detection, rigid body motion, physics simulations, animation systems, audio, rendering, and game loop architecture.
Credit Hours: 3
Prerequisite Courses: CSC 231 (with a minimum grade of C) and MAT 162 Course Repeatability: Course may not be repeated.
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