2021-2022 Undergraduate Catalogue Archived Catalogue
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CSC 421 - Computer Gaming Corequisites: CSC 320 or CSC 370 Topics related to the design and implementation of computer games are covered, including design, modeling, and animation of meshes for game characters and environments, scene and object representation, graphics pipeline, collision detection, picking, graphics optimization, and other issues such as basic physics and Artificial Intelligence for games. Create meshes and animations using 3D software, and code modifications and make additions to a game engine.
Credit Hours: 3
Prerequisite Courses: CSC 220 and CSC 331 with a minimum grade of C. Course Repeatability: Course may not be repeated. Maximum Repeatable Hours: 3
Click here for the Spring 2025 Class Schedule.
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