Mar 08, 2021  
CURRENT 2020-2021 Undergraduate Catalogue 
    
CURRENT 2020-2021 Undergraduate Catalogue

MIT 472 - Streaming audio and video for eSports and Gaming


Designed to explore the process of streaming audio and video for eSports events and gameplay. This includes identifying hardware, software, and techniques used professionally for streaming gameplay.

Credit Hours: 3

Course Repeatability: Course may not be repeated.



Click here for the Spring 2021 Class Schedule.