Apr 19, 2024  
2020-2021 Undergraduate Catalogue 
    
2020-2021 Undergraduate Catalogue Archived Catalogue

CSC 421 - Computer Gaming


Corequisites: CSC 320  or CSC 370  Topics related to the design and implementation of computer games are covered, including design, modeling, and animation of meshes for game characters and environments, scene and object representation, graphics pipeline, collision detection, picking, graphics optimization, and other issues such as basic physics and Artificial Intelligence for games. Create meshes and animations using 3D software, and code modifications and make additions to a game engine.

Credit Hours: 3

Prerequisite Courses: CSC 220  and CSC 331  with a minimum grade of C.
Course Repeatability: Course may not be repeated. Maximum Repeatable Hours: 3



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