Dec 09, 2018  
2017-2018 Undergraduate Catalogue 
    
2017-2018 Undergraduate Catalogue Archived Catalogue

CSC 421 - Computer Gaming

Credits: 3
Prerequisite: CSC 220  (ART 220 ) (FST 220 ), CSC 331  with a grade of ‘C’ or better. Corequisite: CSC 320  or CSC 370 . Topics related to the design and implementation of computer games are covered, including design, modeling, and animation of meshes for game characters and environments, scene and object representation, graphics pipeline, collision detection, picking, graphics optimization, and other issues such as basic physics and Artificial Intelligence for games. Create meshes and animations using 3D software, and code modifications and make additions to a game engine.


Click here for the Fall 2018 Class Schedule

Click here for the Spring 2019 Class Schedule